Considering how flexible it is as a removal spell, you could even say that its absence from most decks is unexpected
Ben Guilfoyle uses a budget Kess, Dissident Mage control shell as a running example to teach a repeatable process: define a vision, choose the right commander, build in packages, and tune your mana and gameplan over time
They come in every color with every effect imaginable
Next, you have an expensive Mind Rot, and suddenly, Im calling this the third-best card in the set for multiplayer
The decks include commander and monster pairs that work together to enable more powerful abilities and attacks
Prowess has proven itself as a powerful keyword time and time again, but thats not even the half of it here