: Target creature gets +2/+2 until end of turn
If you disagree with any of my rankings or justifications, or you just want to tell me I did a great job, let me know
Fury acts like a removal spell and a threat at the same time
The fact that the board can become rather full in Modern, Jace can often be out raced before he even hits the board which is the main reason Jace doesnt see more play
If you have three creatures with different powers, the coven ability of Candlelit Cavalry goes on the stack at the beginning of combat, if nothing happens to any of your creatures the ability resolves
It doubles as a surprise shield: Tap 3 mana, exile it, and suddenly your legendary creature gains hexproof and indestructible until the end of the turn