(2017-03-14) If you somehow manage to cast Explore when it's not your turn, you'll draw a card when it resolves, but you won't be able to play a land that turn
Shift allows the four cost card to be deployed for only three ink, Evasive makes him difficult to challenge, and Challenger +3 gives him a boost when he's on the attack
Cultivate and Skyshroud Claim are more expensive options that provide additional value, all of which are found in abundance in Commander
Sylvan Library (green, 2 mana): Three cards per turn, with a life-payment trade-off
Sheoldred, the Apocalypse [Punishing Card Draw With Total Control] Sheoldred turns every draw step into pressure
Its not too hard to create a stash of Food, especially in Commander where you have a lot of time to do so