Entrapment Maneuver works here because it gives you a bunch of tokens, and targeting an opponent as part of the sacrifice effect gets around hexproof and indestructible
But as the metagame continues to revolve around graveyard strategies such as Living End or Murktide, Endurance slowly becomes to most valuable of the cycle and solidifies itself as the best green card in the format
If you meld materia onto a gear piece slot, it stays that way forever on the job
Ping your opponent with a flying infect creature like Viral Drake to get the ball rolling on poison counters so you can then attack with Chained Throatseeker for more infect damage
No activated abilities of the target nonland permanent can be activated for as long as it remains tapped, even if those activated abilities' costs involve untapping that permanent
In formats like Commander, you get more votes, but theres more counterplay to it, so players try to cheat this card into play with commanders like Narset, Enlightened Master