Keep one deck for yourself, give one to a friend, and learn as you play together
Life gain is an appropriate solution to several different problems you can face in magic and has a much more relevant place in the game now than ever before
We designed the game to be easy to learn so that folks that havent played a TCG before should be able to pick it up, but also have enough strategic depth to attract the seasoned TCG player, Miller explains
Naturalize Anger Annex Birchlore Ranger Basking Rootwalla Cabal Ritual Cabal Coffers Wishes Chain of Vapour Chain of Plasma Chainer's Edict Circular Logic Devastating Dreams Dwarven Blastminer Enchantress Presence Fiery Temper Genesis Goblin Piledriver Goblin Sledder Ichorid Krosan Reclamation Lightning Rift Mirari's Wake Mesmeric Fiend Nantuko Husk Nantuko Shade Nostalgic Dreams Putrid Imp Riptide Laboratory Sickening Dreams Skirk Prospector Sparksmith Sylvan Safekeeper Tainted Lands Violent Eruption Voidmage Prodigy Weathered Wayfarer Whipcorder Wirewood Herald Wonder 10
And if it's the third turn and you don't have the mana to cast this with just three lands, you can evoke this to find lands or interaction
Kitt Kanto, Mayhem Diva Kitt Kanto, Mayhem Diva gives you a token commander with a fairly unique ability that goads creatures every combat