As you look over the contents of this list, you'll notice a whole lot of singles that don't usually find homes in a broad number of decks, but they put in plenty of work here
It's basically doing what it says right on the tin, providing use of tons of energy generating cards and giving players new ways to do so when it was previously only seen in the Kaladesh block
All this is just buying time so Badgermole Cub can ramp you hard enough to tutor a Craterhoof with Nature's Rhythm and roll over your opponent
Protect After successfully cutting out the pieces, determine whether you want to protect your damage counters (optional)
Near-Death Experience Lands ravaged, cities in ruins, so many lives sacrificed, and yet there was no other word for it but victory
If you're willing to settle for an MP copy, this card can be yours for under ten dollars