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Once per turn, if your opponent activates a card or effect in response to your Spell or Trap Card (Quick Effect): Negate that activation, and if you do, destroy that card
C Common Talons of Shurilane X LIGHT Level 6 [ IllusionEffect ] ATK 2100 DEF 2050 If this card battles a monster, neither can be destroyed by that battle
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If you control a commander as you cast this spell, you may choose both instead
The design space for this mechanic was much more limiting than cycling, because there were a lot fewer spell effects/creatures that naturally connected with the granting of +1/+1 counters