Sidequest: Catch a Fish / Cooking Campsite Sidequest: Catch a Fish is an interesting payoff for decks filled with creatures or artifacts
Other than gathering the information, it doesnt let you do much with it, though its a Clue that lets you draft a card from its spellbook when you sac it or another Clue
The first is Adventures, unique split cards that gave players a choice between casting the instant or sorcery (the Adventure) or the creature portion of the card (which could also be played after casting the Adventure)
You are allowed to activate mana abilities at almost any time, so long as youre being asked to pay mana for something even in the middle of resolving another spell or ability, or during your untap step, where you normally dont get priority
When you goad a creature, that creature must attack each combat if able and must attack a player other than you if able
you can copy it with the Lithoform Engine for even MORE VALUE