Once you make your selections, you can start playing
Nobody playing Mirkwood Bats is up to any good
While its less true than it used to be (thanks to FIRE design, cards designed for Best of 1, and increased modality/card draw in general), its still a key part of gameplay and it feels like what this mechanic, and in particular, gifting a card, was designed around
Cemetery Gate Rarity: Common TYPE: Creature SUBTYPE: Wall CMC: 3 Mana cost: USD: $0.00 EUR: 0.00 TIX: 3.26 EDHREC RANK: 24664 Defender (This creature can't attack.) Protection from black Charging Cinderhorn Rarity: Rare TYPE: Creature SUBTYPE: Elemental Ox CMC: 4 Mana cost: USD: $0.00 EUR: 0.00 TIX: 0.02 EDHREC RANK: 18628 (4/2) Haste At the beginning of each player's end step, if no creatures attacked this turn, put a fury counter on this creature
Should we be lowering the complexity
The most damage I was able to throw out was in the early game