Play Boosters are great for Limited play and fun to open, with a possibility of Art cards, Showcase cards, additional Rares, and a foil card in every pack
Especially in those early days, it would be too easy to tell an Arabian Nights card apart from an Alpha card
(Don't apply Weakness and Resistance for Benched Pokemon.) Stage: Basic HP: 190 Card Number: 104/111 Weakness: Psychic Set: Crimson Invasion Retreat Cost: 2 Rarity: Full Art Ultra Rare Card Type: Fighting Attack #3: [FFF] Absorption GX This attack does 40 damage for each of your remaining Prize cards
Also, if you are playing in a higher powered pod, then the other players should also be packing these land destruction lands, very much limiting the use of Tempt with Discovery and why you don't see it in the higher level deck lists
That might not sound like much, but the core strategy of any "Voltron" deck is getting a commander's total damage up to 21
If even one person objects, the proposed change is void, and standard rules apply