Making the creatures into 1/1s doesnt matter much given the high-quality enters abilities running around the game today
It featured in some of the earliest decks in the game, it was a pivotal piece of the Sligh deck which essentially acted as the foundation of the mono red aggro archetype, and its presence has been significant in Modern from the first day of the format as it has featured in many of the formats best decks from Zoo to Splinter Twin to Jund
A three drop and four drop respectively, Somberwald Sage and Rosheen Meanderer each can tap for large amounts of mana, though with some restrictions
It's bittersweet because some of these were large original oil pieces that I didn't generally display and was kind of fond of
Interestingly, the Void is also included within the Final Fantasy universe, but is not represented as a crystal like these other elements
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