Not only were a ton of Commander cards present in the main set, but the Final Fantasy Commander decks had way more mechanically unique cards than usual
Avacyn, Angel of Hope The biggest, baddest Angel out there (sorry, Akroma), the guardian of Innistrad is a force to be reckoned with
Online: Duel Evolution , the player can earn the following rewards from defeating Chazz a certain amount of times: [Notes 1] 5 times: 1 copy of "VWXYZ-Dragon Catapult Cannon" 8 times, then completing 1 more Duel against Chazz: [Notes 2] "Transform and Combine!!" Deck recipe (cards not included) 13 times, then completing 1 more Duel against Chazz: 1 copy of "Armed Dragon LV7" 16 times, then completing 2 more Duels against Chazz: 'The dreaded "Level Up!"' Deck recipe (cards not included) 21 times, then completing 2 more Duels against Chazz: 1 copy of "Ojama King" 24 times: the "THE ELITE DUELIST" title 24 times, then completing 3 more Duels against Chazz: Chazz's garms accessory and "Ojama Galore!!" Deck recipe (cards not included) 200 times: the "CHAZZ FAN" title The player can also earn the "FORMER ELITE DUELIST" title from losing to Chazz 20 times
Astral Radiance has cool new card types and beautiful art, and Fusion Strike adds a lot of variety to your collection or your deck
Using it at the right time can completely flip the game, which makes Giratina-VSTAR one of those cards that demanded respect the moment it hits the table
I see a lot of durdle decks that have the right idea and have a lot of synergy with the commander but ultimately lack ways to do things that arent cute and can actually bring the game to a close