The big spell archetype has felt quite real, and many cards that looked like filler (i.e., Sahagin) have overperformed my expectations
Propaganda, Archaeomancer's Map, Snuff Out -- these are some very solid cards that work particularly well here
You're playing the long game , and any deck that focuses on aggro will often be able to storm ahead before you can put up a solid answer
The important thing to know is that the cards that will be Standard-legal are the ones with the FF-Crystal expansion symbol, and have the FIN expansion code in the bottom-left corner
An emerald card, Belle, Hidden Archer comes into play at the cost of five ink, and cant be added to your inkwell
Any one of these sixteen games can be fully experienced in isolation without knowledge from any of the other games